Having already been on afew GOTG Keepstar killmails last month and having already hit my PVP kill requirements for March, I wasn’t really planning on getting on another. But when you’re up at 4:00 am, finishing up some 5+ hours of mining, a free opportunity to pad zKillboard isn’t a bad idea. Especially since it requires little thought from the sleep-deprived brain.
Our fleet to EU3Y-6 in Deklein – through two advantageously-spawned Thera wormhole connections – was quick as we flew up in a fast Jackdaw fleet. As expected, there were hundreds other players in system ready to whore on the kill, along with the main Titan damage dealer fleets. Our allies in NC. were there, along with the “bluetral”-for-this-eviction TEST, among others. Enemies were absent in major numbers since technically GOTG has disbanded. Who would show up to defend a structure of a dead coalition of alliances? No one would. The enemies barely defended them when they were still a semi-organized group.
There’s not much else to say, other than our Jackdaw fleet did get Doomsday’d by the Keepstar, though I think we only lost eight or so ships. I didn’t take any damage from it.
The following photos tell the story better.
Killmail of the Keepstar. And I believe there’s another one, the last Keepstar to destroy, in a few hours. We’ll see if I’m awake for that one.
While I’ve dabbled in Wormholes before, I’ve never really gone too deep. Once in a blue moon, I’d spend a few hours scanning an anomaly down, jumping into a wormhole, and then kinda putz around aimlessly.
I’d attempt to hack a data or relic site or engage in some “ninja mining:” relatively quick and short sessions of mining or gas harvesting before PVE enemies (“rats”) or other players show up. I’ve certainly never solo explored chains of wormholes, for fear of getting lost. Boredom would set in quickly and I’d drop exploration again for several months.
I didn’t really learn or retain much as a result. This time, however, I wanted to really get a good taste of what wormhole exploration had to offer. To do that, I put together a basic fitting for a Prospect, a T2 expedition frigate.
[Prospect, Gas Ninja Speed Prototype] Warp Core Stabilizer I IFFA Compact Damage Control Nanofiber Internal Structure II Warp Core Stabilizer I
5MN Microwarpdrive II Survey Scanner II
Covert Ops Cloaking Device II Expanded Probe Launcher I Gas Cloud Harvester II
Small Processor Overclocking Unit I Small Processor Overclocking Unit I
Combat Scanner Probe I x16 Nanite Repair Paste x50
This fit comes in at under 50 million ISK. Since my goal was exploration and ninja mining, I focused on cloaking, probe scanning, and resource gathering Defensive capabilities were nil; speed and the ability to run away would be my means of staying alive. It should be noted that this fit is very tight for me: CPU utilization is at 96%, even with CPU Management V.
So far, all is going pretty well. I’ve only come across a handful of people in the wormholes I’ve visited, and only once did someone warp on to grid with me. Luckily, I scanned at the right time, saw the unfamiliar ship on the directional scanner, and MWD+Cloaked away about 30 seconds before an Eris landed and bubbled. I was able to jump out with the enemy pilot none the wiser.
Since I’m mostly solo, I’ve been using Tripwire to help me explore. I can jot down cosmic signatures, record what they are once fully scanned, and track my journey so I know how to get back to high-sec. It even takes some of the work away by auto-tracking and noting where I’m jumping to and from. Pathfinder is another site that provides a similar service that I may try.
Tripwire says I’ve added 262 signatures and added 75 wormholes so far. The longest chain I’ve taken from my “starting” high-sec system is 5 wormholes. I’ve been lucky that I’ve been able to get back to my start each time.
In terms of profit, I’m probably ISK-positive, having harvested somewhere between 100-150 million ISK worth of gas. Ninja mining, however, in a single Prospect doesn’t seem to be particularly profitable, especially given how much time I’m spending scanning down the gas harvesting sites or new wormholes. I’ve likely spent at least fifteen hours in wormholes in the last week.
Nor is it without danger. About half of the gas sites I find already have scary Sleeper rats on them. For the rest, I get between five and twenty minutes to harvest before the Sleepers appear. With no offensive or defensive capabilities, I have no choice but to run.
I should also mention that I’m on my second Prospect. I lost one to sentries at a gas site when I accidentally and stupidly decloaked on grid to launch scanning probes. My poor ship, the aptly named, “Junior Prospector” was obliterated instantly. So I’m down about 50 million ISK already.
Overall, however, I’m having a lot of fun exploring wormholes and learning a lot. Aside from breaking the monotony of ice mining or “getting blueballs” in null-sec fleets, I’m finally taking the time to participate in this side of the game. W-Space (or J-Space) is one of four main areas of space in Eve. I play in high- and null-sec all the time — while mostly avoiding low-sec, other than travel — so it’s great to finally get my toes wet here. I’ve even convinced a buddy to join me. Maybe one day I’ll set up shop in a wormhole. I certainly see the allure.
In the meantime, it’s time to get back to exploring the unknown. Back to going down the rabbit hole.